Core/Player: Initial War Mode support (#25926)

* Enable PvP talents
* War Mode buff aura
* Forced PvP flagging

Co-authored-by: Shauren <shauren.trinity@gmail.com>
This commit is contained in:
Matan Shukry
2021-12-26 20:14:46 +02:00
committed by GitHub
parent e00b1df36e
commit b821a72973
17 changed files with 374 additions and 25 deletions

View File

@@ -797,6 +797,9 @@ void CharacterDatabaseConnection::DoPrepareStatements()
PrepareStatement(CHAR_DEL_CHARACTER_AURA_STORED_LOCATION, "DELETE FROM character_aura_stored_location WHERE Guid = ? AND Spell = ?", CONNECTION_ASYNC);
PrepareStatement(CHAR_INS_CHARACTER_AURA_STORED_LOCATION, "INSERT INTO character_aura_stored_location (Guid, Spell, MapId, PositionX, PositionY, PositionZ, Orientation) "
"VALUES (?, ?, ?, ?, ?, ?, ?)", CONNECTION_ASYNC);
// War mode
PrepareStatement(CHAR_SEL_WAR_MODE_TUNING, "SELECT race, COUNT(guid) FROM characters WHERE ((playerFlags & 0x00000800) = 0x00000800) AND logout_time >= (UNIX_TIMESTAMP() - 604800) GROUP BY race", CONNECTION_SYNCH);
}
CharacterDatabaseConnection::CharacterDatabaseConnection(MySQLConnectionInfo& connInfo) : MySQLConnection(connInfo)

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@@ -665,6 +665,8 @@ enum CharacterDatabaseStatements : uint32
CHAR_DEL_CHARACTER_AURA_STORED_LOCATION,
CHAR_INS_CHARACTER_AURA_STORED_LOCATION,
CHAR_SEL_WAR_MODE_TUNING,
MAX_CHARACTERDATABASE_STATEMENTS
};