From b8a2043f953ff1b88db798c9a92685b502efc867 Mon Sep 17 00:00:00 2001 From: Ovahlord Date: Sat, 24 Nov 2018 22:31:27 +0100 Subject: [PATCH] Scripts/BoT: stop Cho'Gall's movement when absorbing an elemental --- .../scripts/EasternKingdoms/BastionOfTwilight/boss_chogall.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/src/server/scripts/EasternKingdoms/BastionOfTwilight/boss_chogall.cpp b/src/server/scripts/EasternKingdoms/BastionOfTwilight/boss_chogall.cpp index 7f97cc01d6b..fca25efff05 100644 --- a/src/server/scripts/EasternKingdoms/BastionOfTwilight/boss_chogall.cpp +++ b/src/server/scripts/EasternKingdoms/BastionOfTwilight/boss_chogall.cpp @@ -793,6 +793,7 @@ struct npc_chogall_elemental : public PassiveAI { if (!chogall->HasUnitState(UNIT_STATE_CASTING)) { + chogall->StopMoving(); if (me->GetEntry() == NPC_FIRE_ELEMENTAL) DoCastSelf(SPELL_ABSORB_FIRE_REVERSE_CAST); else