From b958176025fa605de4e04a69f4d61574c5dbf10a Mon Sep 17 00:00:00 2001 From: Ovahlord Date: Sun, 25 Mar 2018 18:15:45 +0200 Subject: [PATCH] Core/Phasing: synch phasing with PR --- src/server/game/Phasing/PhasingHandler.cpp | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/src/server/game/Phasing/PhasingHandler.cpp b/src/server/game/Phasing/PhasingHandler.cpp index bd65b93175a..b4c91e75291 100644 --- a/src/server/game/Phasing/PhasingHandler.cpp +++ b/src/server/game/Phasing/PhasingHandler.cpp @@ -230,14 +230,15 @@ void PhasingHandler::OnAreaChange(WorldObject* object) object->GetPhaseShift().ClearPhases(); object->GetSuppressedPhaseShift().ClearPhases(); - AreaTableEntry const* areaEntry = sAreaTableStore.LookupEntry(object->GetAreaId()); + uint32 areaId = object->GetAreaId(); + AreaTableEntry const* areaEntry = sAreaTableStore.LookupEntry(areaId); while (areaEntry) { if (std::vector const* newAreaPhases = sObjectMgr->GetPhasesForArea(areaEntry->ID)) { for (PhaseAreaInfo const& phaseArea : *newAreaPhases) { - if (phaseArea.SubAreaExclusions.find(areaEntry->ID) != phaseArea.SubAreaExclusions.end()) + if (phaseArea.SubAreaExclusions.find(areaId) != phaseArea.SubAreaExclusions.end()) continue; uint32 phaseId = phaseArea.PhaseInfo->Id;