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Core: Remove Player.h dependency from all the possible headers
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@@ -32,6 +32,7 @@
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#include "ScriptMgr.h"
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#include "GameObjectAI.h"
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#include "SpellAuraEffects.h"
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#include "Player.h"
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void WorldSession::HandleClientCastFlags(WorldPacket& recvPacket, uint8 castFlags, SpellCastTargets& targets)
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{
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