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Core: Remove Player.h dependency from all the possible headers
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@@ -24,6 +24,7 @@
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#include "InstanceSaveMgr.h"
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#include "World.h"
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#include "Group.h"
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#include "Player.h"
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MapInstanced::MapInstanced(uint32 id, time_t expiry) : Map(id, expiry, 0, DUNGEON_DIFFICULTY_NORMAL)
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{
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@@ -280,4 +281,4 @@ bool MapInstanced::CanEnter(Player* /*player*/)
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{
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//ASSERT(false);
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return true;
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}
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}
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