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Core/Auras: Defined and implemented new aura interrupt flags
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@@ -409,7 +409,7 @@ bool InstanceScript::SetBossState(uint32 id, EncounterState state)
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instance->DoOnPlayers([](Player* player)
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{
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player->AtStartOfEncounter();
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player->AtStartOfEncounter(EncounterType::DungeonEncounter);
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});
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break;
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}
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@@ -420,7 +420,7 @@ bool InstanceScript::SetBossState(uint32 id, EncounterState state)
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instance->DoOnPlayers([](Player* player)
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{
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player->AtEndOfEncounter();
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player->AtEndOfEncounter(EncounterType::DungeonEncounter);
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});
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break;
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}
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@@ -437,7 +437,7 @@ bool InstanceScript::SetBossState(uint32 id, EncounterState state)
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instance->DoOnPlayers([](Player* player)
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{
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player->AtEndOfEncounter();
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player->AtEndOfEncounter(EncounterType::DungeonEncounter);
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});
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break;
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}
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