diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 10ea76b9c85..769066a71db 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -7369,8 +7369,6 @@ float Unit::SpellHealingPctDone(Unit* victim, SpellInfo const* spellProto) const case 8477: // Nourish Heal Boost { int32 modPercent = 0; - AuraApplicationMap const& victimAuras = victim->GetAppliedAuras(); - for (auto aurAppPair : victim->GetAppliedAuras()) { Aura const* aura = aurAppPair.second->GetBase();