diff --git a/src/server/game/Entities/Object/Object.cpp b/src/server/game/Entities/Object/Object.cpp index ff2d30e680f..9f94b9c1e2b 100644 --- a/src/server/game/Entities/Object/Object.cpp +++ b/src/server/game/Entities/Object/Object.cpp @@ -644,9 +644,9 @@ void Object::BuildMovementUpdate(ByteBuffer* data, uint16 flags) const if (GameObject const* go = ToGameObject()) { if (MapTransport const* transport = go->ToMapTransport()) - * data << uint32(transport->GetPathProgress()); - if (Transport const* transport = go->ToTransport()) - * data << uint32(getMSTime() + transport->GetCurrentTransportTime()); + *data << uint32(transport->GetPathProgress()); + else if (Transport const* transport = go->ToTransport()) + *data << uint32(getMSTime() + transport->GetCurrentTransportTime()); else *data << uint32(getMSTime()); }