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*Update Mana Shield Spell Power Coefficient - by fukifat.
*Add function void AuraEffect::HandleAuraEffectSpecificMods(bool apply, bool Real, bool changeAmount), and aura effect specific stuff to it. *More correct aura scaling with lvl for area auras. *Prevent exploits with relog while having auras with modified amount. --HG-- branch : trunk
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@@ -1620,6 +1620,7 @@ INSERT INTO `spell_bonus_data` (`entry`, `direct_bonus`, `dot_bonus`, `ap_bonus`
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(1978, -1, -1, -1, 0.04, 'Hunter - Serpent Sting($RAP*0.2 / number of ticks)'),
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(56641, -1, -1, 0.1, -1, 'Hunter - Steady Shot'),
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(42243, -1, -1, 0.07, -1, 'Hunter - Volley'),
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(53352, -1, -1, 0.14, -1, 'Hunter - Explosive Shot (triggered)'),
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(55039, 0, 0, 0, 0, 'Item - Gnomish Lightning Generator'),
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(44425, 0.7143, -1, -1, -1, 'Mage - Arcane Barrage'),
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(30451, 0.7143, -1, -1, -1, 'Mage - Arcane Blast'),
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3
sql/updates/4938_world.sql
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3
sql/updates/4938_world.sql
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@@ -0,0 +1,3 @@
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DELETE FROM `spell_bonus_data` WHERE `entry` IN(53352);
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INSERT INTO `spell_bonus_data` (`entry`, `direct_bonus`, `dot_bonus`, `ap_bonus`, `ap_dot_bonus`, `comments`) VALUES
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(53352, -1, -1, 0.14, -1, 'Hunter - Explosive Shot (triggered)');
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