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Core/Spells: Fix try for logic fail in 4ba3c2e51d
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@@ -520,6 +520,63 @@ public:
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}
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};
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class spell_oculus_touch_the_nightmare : public SpellScriptLoader
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{
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public:
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spell_oculus_touch_the_nightmare() : SpellScriptLoader("spell_oculus_touch_the_nightmare") { }
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class spell_oculus_touch_the_nightmare_SpellScript : public SpellScript
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{
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PrepareSpellScript(spell_oculus_touch_the_nightmare_SpellScript);
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void HandleDamageCalc(SpellEffIndex /*effIndex*/)
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{
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SetHitDamage(int32(GetCaster()->CountPctFromMaxHealth(30)));
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}
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void Register()
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{
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OnEffectHitTarget += SpellEffectFn(spell_oculus_touch_the_nightmare_SpellScript::HandleDamageCalc, EFFECT_2, SPELL_EFFECT_SCHOOL_DAMAGE);
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}
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};
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SpellScript* GetSpellScript() const
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{
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return new spell_oculus_touch_the_nightmare_SpellScript();
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}
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};
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class spell_oculus_dream_funnel: public SpellScriptLoader
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{
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public:
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spell_oculus_dream_funnel() : SpellScriptLoader("spell_oculus_dream_funnel") { }
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class spell_oculus_dream_funnel_AuraScript : public AuraScript
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{
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PrepareAuraScript(spell_oculus_dream_funnel_AuraScript);
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void HandleEffectCalcAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& canBeRecalculated)
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{
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if (Unit* caster = GetCaster())
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amount = int32(caster->CountPctFromMaxHealth(5));
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canBeRecalculated = false;
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}
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void Register()
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{
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DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_oculus_dream_funnel_AuraScript::HandleEffectCalcAmount, EFFECT_0, SPELL_AURA_PERIODIC_HEAL);
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DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_oculus_dream_funnel_AuraScript::HandleEffectCalcAmount, EFFECT_2, SPELL_AURA_PERIODIC_DAMAGE);
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}
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};
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AuraScript* GetAuraScript() const
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{
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return new spell_oculus_dream_funnel_AuraScript();
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}
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};
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void AddSC_oculus()
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{
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new npc_verdisa_beglaristrasz_eternos();
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@@ -527,4 +584,6 @@ void AddSC_oculus()
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new npc_ruby_emerald_amber_drake();
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new spell_gen_stop_time();
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new spell_call_ruby_emerald_amber_drake();
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new spell_oculus_touch_the_nightmare();
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new spell_oculus_dream_funnel();
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}
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@@ -1296,36 +1296,6 @@ class spell_gen_divine_storm_cd_reset : public SpellScriptLoader
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}
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};
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class spell_gen_dream_funnel: public SpellScriptLoader
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{
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public:
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spell_gen_dream_funnel() : SpellScriptLoader("spell_gen_dream_funnel") { }
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class spell_gen_dream_funnel_AuraScript : public AuraScript
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{
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PrepareAuraScript(spell_gen_dream_funnel_AuraScript);
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void HandleEffectCalcAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& canBeRecalculated)
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{
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if (GetCaster())
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amount = GetCaster()->GetMaxHealth() * 0.05f;
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canBeRecalculated = false;
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}
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void Register() OVERRIDE
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{
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DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_gen_dream_funnel_AuraScript::HandleEffectCalcAmount, EFFECT_0, SPELL_AURA_PERIODIC_HEAL);
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DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_gen_dream_funnel_AuraScript::HandleEffectCalcAmount, EFFECT_2, SPELL_AURA_PERIODIC_DAMAGE);
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}
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};
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AuraScript* GetAuraScript() const OVERRIDE
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{
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return new spell_gen_dream_funnel_AuraScript();
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}
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};
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class spell_gen_ds_flush_knockback : public SpellScriptLoader
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{
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public:
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@@ -3679,7 +3649,6 @@ void AddSC_generic_spell_scripts()
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new spell_gen_clone_weapon();
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new spell_gen_clone_weapon_aura();
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new spell_gen_count_pct_from_max_hp("spell_gen_default_count_pct_from_max_hp");
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new spell_gen_count_pct_from_max_hp("spell_gen_30pct_count_pct_from_max_hp", 30);
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new spell_gen_count_pct_from_max_hp("spell_gen_50pct_count_pct_from_max_hp", 50);
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new spell_gen_create_lance();
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new spell_gen_creature_permanent_feign_death();
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@@ -3689,7 +3658,6 @@ void AddSC_generic_spell_scripts()
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new spell_gen_defend();
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new spell_gen_despawn_self();
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new spell_gen_divine_storm_cd_reset();
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new spell_gen_dream_funnel();
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new spell_gen_ds_flush_knockback();
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new spell_gen_dummy_trigger();
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new spell_gen_dungeon_credit();
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