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Core/Player: Set max power values from PowerType.db2
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21
sql/updates/hotfixes/6.x/2016_09_20_00_hotfixes.sql
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21
sql/updates/hotfixes/6.x/2016_09_20_00_hotfixes.sql
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@@ -0,0 +1,21 @@
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--
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-- Table structure for table `power_type`
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--
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DROP TABLE IF EXISTS `power_type`;
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CREATE TABLE `power_type` (
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`ID` int(10) unsigned NOT NULL DEFAULT '0',
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`PowerTypeToken` text,
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`PowerCostToken` text,
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`RegenerationPeace` float NOT NULL DEFAULT '0',
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`RegenerationCombat` float NOT NULL DEFAULT '0',
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`MaxPower` smallint(6) NOT NULL DEFAULT '0',
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`RegenerationDelay` smallint(5) unsigned NOT NULL DEFAULT '0',
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`Flags` smallint(5) unsigned NOT NULL DEFAULT '0',
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`PowerTypeEnum` tinyint(3) unsigned NOT NULL DEFAULT '0',
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`RegenerationMin` tinyint(4) NOT NULL DEFAULT '0',
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`RegenerationCenter` tinyint(4) NOT NULL DEFAULT '0',
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`RegenerationMax` tinyint(4) NOT NULL DEFAULT '0',
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`UIModifier` tinyint(3) unsigned NOT NULL DEFAULT '0',
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`VerifiedBuild` smallint(6) NOT NULL DEFAULT '0',
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PRIMARY KEY (`ID`)
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) ENGINE=MyISAM DEFAULT CHARSET=utf8;
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