Core/Player: Set max power values from PowerType.db2

This commit is contained in:
Shauren
2016-09-20 23:09:10 +02:00
parent e1f4b6b04c
commit bba7b6a554
8 changed files with 70 additions and 44 deletions

View File

@@ -0,0 +1,21 @@
--
-- Table structure for table `power_type`
--
DROP TABLE IF EXISTS `power_type`;
CREATE TABLE `power_type` (
`ID` int(10) unsigned NOT NULL DEFAULT '0',
`PowerTypeToken` text,
`PowerCostToken` text,
`RegenerationPeace` float NOT NULL DEFAULT '0',
`RegenerationCombat` float NOT NULL DEFAULT '0',
`MaxPower` smallint(6) NOT NULL DEFAULT '0',
`RegenerationDelay` smallint(5) unsigned NOT NULL DEFAULT '0',
`Flags` smallint(5) unsigned NOT NULL DEFAULT '0',
`PowerTypeEnum` tinyint(3) unsigned NOT NULL DEFAULT '0',
`RegenerationMin` tinyint(4) NOT NULL DEFAULT '0',
`RegenerationCenter` tinyint(4) NOT NULL DEFAULT '0',
`RegenerationMax` tinyint(4) NOT NULL DEFAULT '0',
`UIModifier` tinyint(3) unsigned NOT NULL DEFAULT '0',
`VerifiedBuild` smallint(6) NOT NULL DEFAULT '0',
PRIMARY KEY (`ID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;