Core/Items: fixed AuctionHouse and GuildBank items from DB

This commit is contained in:
joschiwald
2015-02-08 20:02:04 +01:00
parent e6f26cfb1f
commit bbce7d0342
9 changed files with 69 additions and 68 deletions

View File

@@ -498,9 +498,9 @@ void Guild::BankTab::LoadFromDB(Field* fields)
bool Guild::BankTab::LoadItemFromDB(Field* fields)
{
uint8 slotId = fields[13].GetUInt8();
ObjectGuid::LowType itemGuid = fields[14].GetUInt64();
uint32 itemEntry = fields[15].GetUInt32();
uint8 slotId = fields[19].GetUInt8();
ObjectGuid::LowType itemGuid = fields[0].GetUInt64();
uint32 itemEntry = fields[1].GetUInt32();
if (slotId >= GUILD_BANK_MAX_SLOTS)
{
TC_LOG_ERROR("guild", "Invalid slot for item (GUID: " UI64FMTD ", id: %u) in guild bank, skipped.", itemGuid, itemEntry);
@@ -2513,11 +2513,11 @@ void Guild::LoadBankTabFromDB(Field* fields)
bool Guild::LoadBankItemFromDB(Field* fields)
{
uint8 tabId = fields[12].GetUInt8();
uint8 tabId = fields[18].GetUInt8();
if (tabId >= _GetPurchasedTabsSize())
{
TC_LOG_ERROR("guild", "Invalid tab for item (GUID: %u, id: #%u) in guild bank, skipped.",
fields[14].GetUInt32(), fields[15].GetUInt32());
fields[0].GetUInt32(), fields[1].GetUInt32());
return false;
}
return m_bankTabs[tabId]->LoadItemFromDB(fields);
@@ -2536,7 +2536,7 @@ bool Guild::Validate()
if (ranks < GUILD_RANKS_MIN_COUNT || ranks > GUILD_RANKS_MAX_COUNT)
{
TC_LOG_ERROR("guild", "Guild " UI64FMTD " has invalid number of ranks, creating new...", m_id);
broken_ranks = true;\
broken_ranks = true;
}
else
{