Core/Items: fixed AuctionHouse and GuildBank items from DB

This commit is contained in:
joschiwald
2015-02-08 20:02:04 +01:00
parent e6f26cfb1f
commit bbce7d0342
9 changed files with 69 additions and 68 deletions

View File

@@ -402,11 +402,12 @@ void GuildMgr::LoadGuilds()
// Delete orphan guild bank items
CharacterDatabase.DirectExecute("DELETE gbi FROM guild_bank_item gbi LEFT JOIN guild g ON gbi.guildId = g.guildId WHERE g.guildId IS NULL");
// 0 1 2 3 4 5 6 7 8 9 10
QueryResult result = CharacterDatabase.Query("SELECT creatorGuid, giftCreatorGuid, count, duration, charges, flags, enchantments, randomPropertyId, durability, playedTime, text, "
// 11 12 13 14 15
"guildid, TabId, SlotId, item_guid, itemEntry FROM guild_bank_item gbi INNER JOIN item_instance ii ON gbi.item_guid = ii.guid");
// 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
// SELECT guid, itemEntry, creatorGuid, giftCreatorGuid, count, duration, charges, flags, enchantments, randomPropertyId, durability, playedTime, text, transmogrification, upgradeId, enchantIllusion, bonusListIDs,
// 17 18 19
// guildid, TabId, SlotId FROM guild_bank_item gbi INNER JOIN item_instance ii ON gbi.item_guid = ii.guid
PreparedQueryResult result = CharacterDatabase.Query(CharacterDatabase.GetPreparedStatement(CHAR_SEL_GUILD_BANK_ITEMS));
if (!result)
{
TC_LOG_INFO("server.loading", ">> Loaded 0 guild bank tab items. DB table `guild_bank_item` or `item_instance` is empty.");
@@ -417,7 +418,7 @@ void GuildMgr::LoadGuilds()
do
{
Field* fields = result->Fetch();
uint64 guildId = fields[11].GetUInt64();
uint64 guildId = fields[17].GetUInt64();
if (Guild* guild = GetGuildById(guildId))
guild->LoadBankItemFromDB(fields);