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Scripts: tabs2spaces cleanup after commit cc89428
Thanks to Wyreth for reporting the overlooked tabs.
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@@ -564,10 +564,10 @@ public:
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{
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npc_venture_co_stragglerAI(Creature* creature) : ScriptedAI(creature) { }
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void EnterCombat(Unit* /*who*/) override
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{
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_events.ScheduleEvent(EVENT_CHOP, Seconds(3), Seconds(6));
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}
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void EnterCombat(Unit* /*who*/) override
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{
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_events.ScheduleEvent(EVENT_CHOP, Seconds(3), Seconds(6));
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}
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void Reset() override
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{
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@@ -1519,12 +1519,12 @@ public:
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}
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}
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if (me->GetEntry() == NPC_ENRAGED_FIRE_SPIRIT || me->GetEntry() == NPC_ENRAGED_AIR_SPIRIT)
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if (HealthBelowPct(35) && !me->GetAura(SPELL_ENRAGE))
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DoCastSelf(SPELL_ENRAGE);
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if (me->GetEntry() == NPC_ENRAGED_FIRE_SPIRIT || me->GetEntry() == NPC_ENRAGED_AIR_SPIRIT)
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if (HealthBelowPct(35) && !me->GetAura(SPELL_ENRAGE))
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DoCastSelf(SPELL_ENRAGE);
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DoMeleeAttackIfReady();
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}
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DoMeleeAttackIfReady();
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}
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void JustDied(Unit* /*killer*/) override
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{
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