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* Cleaning Wintergrasp from the core part 1
* When someone feels like coding it properly, it can be added back in. --HG-- branch : trunk
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@@ -36,8 +36,9 @@
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#include "Opcodes.h"
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// Temporal fix to wintergrasp spirit guides till 3.2
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#include "OutdoorPvPWG.h"
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#include "OutdoorPvPMgr.h"
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//
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//#include "OutdoorPvPWG.h"
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//#include "OutdoorPvPMgr.h"
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// WG end
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void WorldSession::HandleBattlemasterHelloOpcode( WorldPacket & recv_data )
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@@ -592,7 +593,7 @@ void WorldSession::HandleAreaSpiritHealerQueryOpcode( WorldPacket & recv_data )
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if(!unit->isSpiritService()) // it's not spirit service
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return;
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if (bg)
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/* if (bg)
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{
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sBattleGroundMgr.SendAreaSpiritHealerQueryOpcode(_player, bg, guid);
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}
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@@ -605,8 +606,10 @@ void WorldSession::HandleAreaSpiritHealerQueryOpcode( WorldPacket & recv_data )
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pvpWG->SendAreaSpiritHealerQueryOpcode(_player, guid);
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}
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}
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*/
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}
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void WorldSession::HandleAreaSpiritHealerQueueOpcode( WorldPacket & recv_data )
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{
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sLog.outDebug("WORLD: CMSG_AREA_SPIRIT_HEALER_QUEUE");
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@@ -623,7 +626,7 @@ void WorldSession::HandleAreaSpiritHealerQueueOpcode( WorldPacket & recv_data )
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if(!unit->isSpiritService()) // it's not spirit service
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return;
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if (bg)
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/* if (bg)
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{
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bg->AddPlayerToResurrectQueue(guid, _player->GetGUID());
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}
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@@ -637,9 +640,10 @@ void WorldSession::HandleAreaSpiritHealerQueueOpcode( WorldPacket & recv_data )
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}
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}
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*/
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}
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void WorldSession::HandleBattlemasterJoinArena( WorldPacket & recv_data )
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{
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sLog.outDebug("WORLD: CMSG_BATTLEMASTER_JOIN_ARENA");
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