From bc1887c5df84c1cec24dc031f4834d7300db0d11 Mon Sep 17 00:00:00 2001 From: Keader Date: Mon, 5 Jun 2017 12:02:05 -0300 Subject: [PATCH] Core/Spells: Allows Dispersion under Freeze (stun by hunter trap) --- src/server/game/Spells/SpellInfo.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/server/game/Spells/SpellInfo.cpp b/src/server/game/Spells/SpellInfo.cpp index 93ab0d4566f..d6db21d141a 100644 --- a/src/server/game/Spells/SpellInfo.cpp +++ b/src/server/game/Spells/SpellInfo.cpp @@ -2949,6 +2949,7 @@ void SpellInfo::_LoadImmunityInfo() switch (Id) { case 22812: // Barkskin + case 47585: // Dispersion _allowedMechanicMask |= (1 << MECHANIC_STUN) | (1 << MECHANIC_FREEZE) | @@ -2970,8 +2971,8 @@ void SpellInfo::_LoadImmunityInfo() { switch (Id) { - case 47585: // Dispersion case 22812: // Barkskin + case 47585: // Dispersion _allowedMechanicMask |= (1 << MECHANIC_FEAR) | (1 << MECHANIC_HORROR); break; default: