Scripts/Deadmines: reworked Glubtok encounter

* update script to new model
* use sniffed spline points and velocity for Glubtok's firewall platter
* corrected several timers
* re-order death sequence to reflect sniff data perfectly
* optimized several condition handlings
* increased Glubtok's melee damage
* added missing instance bind flag to Glubtok
This commit is contained in:
Ovahlord
2019-10-05 09:12:08 +02:00
parent b40b738975
commit bcba6a82fa
3 changed files with 256 additions and 281 deletions

View File

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UPDATE `creature_template` SET `DamageModifier`= 120, `flags_extra`= `flags_extra` | 1 WHERE `entry`= 48936;