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Scripts/Deadmines: reworked Glubtok encounter
* update script to new model * use sniffed spline points and velocity for Glubtok's firewall platter * corrected several timers * re-order death sequence to reflect sniff data perfectly * optimized several condition handlings * increased Glubtok's melee damage * added missing instance bind flag to Glubtok
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sql/updates/world/custom/custom_2019_10_05_01_world.sql
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sql/updates/world/custom/custom_2019_10_05_01_world.sql
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UPDATE `creature_template` SET `DamageModifier`= 120, `flags_extra`= `flags_extra` | 1 WHERE `entry`= 48936;
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