From bcccf2bd6c2da11ff4e6c139d7f4f27592eccae9 Mon Sep 17 00:00:00 2001 From: Ovahlord Date: Fri, 1 May 2020 22:12:30 +0200 Subject: [PATCH] Scripts/TotFW: removed a spell cast that was causing the Fall Catcher vehicle not picking up its summoner properly. This issue has been caused by the now properly working automatic vehicle enter mechanic --- .../throne_of_the_four_winds.cpp | 12 +----------- 1 file changed, 1 insertion(+), 11 deletions(-) diff --git a/src/server/scripts/Kalimdor/ThroneOfTheFourWinds/throne_of_the_four_winds.cpp b/src/server/scripts/Kalimdor/ThroneOfTheFourWinds/throne_of_the_four_winds.cpp index b2f9756ec3a..382d7ef5711 100644 --- a/src/server/scripts/Kalimdor/ThroneOfTheFourWinds/throne_of_the_four_winds.cpp +++ b/src/server/scripts/Kalimdor/ThroneOfTheFourWinds/throne_of_the_four_winds.cpp @@ -36,7 +36,6 @@ enum Spells SPELL_JET_STREAM_TRIGGERED = 84610, SPELL_CATCH_FALL = 85268, - SPELL_CATCH_FALL_RIDE_VEHICLE = 85282, SPELL_EJECT_ALL_PASSENGERS = 68576, SPELL_CATCH_FALL_REMOVAL = 85274, @@ -120,19 +119,10 @@ class npc_totfw_fall_catcher : public CreatureScript struct npc_totfw_fall_catcherAI : public ScriptedAI { - npc_totfw_fall_catcherAI(Creature* creature) : ScriptedAI(creature) - { - Initialize(); - } - - void Initialize() - { - _guid = ObjectGuid::Empty; - } + npc_totfw_fall_catcherAI(Creature* creature) : ScriptedAI(creature) { } void IsSummonedBy(Unit* summoner) override { - summoner->CastSpell(me, SPELL_CATCH_FALL_RIDE_VEHICLE, true); _events.ScheduleEvent(EVENT_EJECT_ALL_PASSENGERS, Seconds(10) + Milliseconds(400)); }