diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index f3818922049..3163b8c037f 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -8430,6 +8430,9 @@ bool Unit::_IsValidAttackTarget(Unit const* target, SpellInfo const* bySpell, Wo Player const* player = playerAffectingAttacker ? playerAffectingAttacker : playerAffectingTarget; Unit const* creature = playerAffectingAttacker ? target : this; + if (creature->IsContestedGuard() && player->HasFlag(PLAYER_FLAGS, PLAYER_FLAGS_CONTESTED_PVP)) + return true; + if (FactionTemplateEntry const* factionTemplate = creature->GetFactionTemplateEntry()) { if (!(player->GetReputationMgr().GetForcedRankIfAny(factionTemplate)))