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More warning removal (Some code modifications and cleanup when needed)
--HG-- branch : trunk
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@@ -68,7 +68,7 @@ bool WaypointMovementGenerator<Player>::GetDestination(float & /*x*/, float & /*
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}
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template<>
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void WaypointMovementGenerator<Creature>::Reset(Creature & /*unit*/unit)
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void WaypointMovementGenerator<Creature>::Reset(Creature & /*unit*/)
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{
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StopedByPlayer = true;
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i_nextMoveTime.Reset(0);
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