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Core/Shared: Include cleanup
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52
src/server/game/Server/Packet.cpp
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52
src/server/game/Server/Packet.cpp
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/*
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* Copyright (C) 2008-2017 TrinityCore <http://www.trinitycore.org/>
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "Packet.h"
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#include "Errors.h"
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WorldPackets::Packet::Packet(WorldPacket&& worldPacket)
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: _worldPacket(std::move(worldPacket))
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{
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}
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WorldPackets::ServerPacket::ServerPacket(OpcodeServer opcode, size_t initialSize /*= 200*/, ConnectionType connection /*= CONNECTION_TYPE_DEFAULT*/)
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: Packet(WorldPacket(opcode, initialSize, connection))
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{
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}
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void WorldPackets::ServerPacket::Read()
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{
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ASSERT(!"Read not implemented for server packets.");
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}
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WorldPackets::ClientPacket::ClientPacket(OpcodeClient expectedOpcode, WorldPacket&& packet)
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: Packet(std::move(packet))
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{
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ASSERT(GetOpcode() == expectedOpcode);
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}
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WorldPackets::ClientPacket::ClientPacket(WorldPacket&& packet)
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: Packet(std::move(packet))
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{
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}
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WorldPacket const* WorldPackets::ClientPacket::Write()
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{
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ASSERT(!"Write not allowed for client packets.");
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// Shut up some compilers
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return nullptr;
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}
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