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*Use #defines instead of spellids for often used spells.
*Make recently broken talent Improved Healthstone work again - by iadus3. --HG-- branch : trunk
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@@ -155,7 +155,7 @@ void WorldSession::HandleMoveWorldportAckOpcode()
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// honorless target
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if(GetPlayer()->pvpInfo.inHostileArea)
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GetPlayer()->CastSpell(GetPlayer(), 2479, true);
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GetPlayer()->CastSpell(GetPlayer(), SPELL_ID_HONORLESS_TARGET, true);
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// resummon pet
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GetPlayer()->ResummonPetTemporaryUnSummonedIfAny();
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@@ -203,7 +203,7 @@ void WorldSession::HandleMoveTeleportAck(WorldPacket& recv_data)
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{
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// honorless target
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if(plMover->pvpInfo.inHostileArea)
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plMover->CastSpell(plMover, 2479, true);
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plMover->CastSpell(plMover, SPELL_ID_HONORLESS_TARGET, true);
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}
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// resummon pet
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