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Core/Game: Converted the game library to a shared library.
* There is still the possibility to static link against game.
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@@ -61,7 +61,7 @@ typedef std::map<uint32, ReputationRank> ForcedReactions;
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class Player;
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class ReputationMgr
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class TC_GAME_API ReputationMgr
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{
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public: // constructors and global modifiers
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explicit ReputationMgr(Player* owner) : _player(owner),
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