[svn] *** Source: MaNGOS ***

* Implement localization of creature/gameobject name that say/yell. Author: evilstar (rewrited by: Vladimir)
* Fix auth login queue. Author: Derex
* Allowed switching INVTYPE_HOLDABLE items during combat, used correct spells for triggering global cooldown at weapon switch. Author: mobel/simak
* Fixed some format arg type/value pairs. Other warnings. Author: Vladimir
* [238_world.sql] Allow have team dependent graveyards at entrance map for instances. Author: Vladimir

NOTE:
Entrance map graveyards selected by same way as local (by distance from entrance) Until DB support will work in old way base at current DB data.

--HG--
branch : trunk
This commit is contained in:
visagalis
2008-11-14 17:03:03 -06:00
parent d1e759479b
commit bfa9e75161
31 changed files with 165 additions and 80 deletions

View File

@@ -55,7 +55,7 @@ const char ItemRandomSuffixfmt[]="nxxxxxxxxxxxxxxxxxxiiiiii";
const char ItemSetEntryfmt[]="dssssssssssssssssxxxxxxxxxxxxxxxxxxiiiiiiiiiiiiiiiiii";
const char LockEntryfmt[]="niiiiixxxiiiiixxxiixxxxxxxxxxxxxx";
const char MailTemplateEntryfmt[]="nxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx";
const char MapEntryfmt[]="nxixssssssssssssssssxxxxxxxixxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxixxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxixxiixxi";
const char MapEntryfmt[]="nxixssssssssssssssssxxxxxxxixxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxixxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxiffiixxi";
const char QuestSortEntryfmt[]="nxxxxxxxxxxxxxxxxx";
const char RandomPropertiesPointsfmt[]="niiiiiiiiiiiiiii";
const char SkillLinefmt[]="nixssssssssssssssssxxxxxxxxxxxxxxxxxxi";