From bfe9bbcc63f5a7dff49fde9c06f7955e9d64bfae Mon Sep 17 00:00:00 2001 From: Ovalord <1Don7H4v3@m41L.com> Date: Tue, 19 Dec 2017 22:07:59 +0100 Subject: [PATCH] Core/Opcodes: enabled some movement opcodes since they have a movement structure in the core --- src/server/game/Server/Protocol/Opcodes.cpp | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/src/server/game/Server/Protocol/Opcodes.cpp b/src/server/game/Server/Protocol/Opcodes.cpp index f80c7df75bd..b291011c2d4 100644 --- a/src/server/game/Server/Protocol/Opcodes.cpp +++ b/src/server/game/Server/Protocol/Opcodes.cpp @@ -1014,18 +1014,18 @@ void OpcodeTable::Initialize() DEFINE_OPCODE_HANDLER(SMSG_MOVE_UNSET_CAN_FLY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); DEFINE_OPCODE_HANDLER(SMSG_MOVE_UNSET_CAN_TRANSITION_BETWEEN_SWIM_AND_FLY, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); DEFINE_OPCODE_HANDLER(SMSG_MOVE_UNSET_HOVER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - DEFINE_OPCODE_HANDLER(SMSG_MOVE_UPDATE_COLLISION_HEIGHT, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + DEFINE_OPCODE_HANDLER(SMSG_MOVE_UPDATE_COLLISION_HEIGHT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); DEFINE_OPCODE_HANDLER(SMSG_MOVE_UPDATE_FLIGHT_BACK_SPEED, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - DEFINE_OPCODE_HANDLER(SMSG_MOVE_UPDATE_FLIGHT_SPEED, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - DEFINE_OPCODE_HANDLER(SMSG_MOVE_UPDATE_KNOCK_BACK, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + DEFINE_OPCODE_HANDLER(SMSG_MOVE_UPDATE_FLIGHT_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + DEFINE_OPCODE_HANDLER(SMSG_MOVE_UPDATE_KNOCK_BACK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); DEFINE_OPCODE_HANDLER(SMSG_MOVE_UPDATE_PITCH_RATE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - DEFINE_OPCODE_HANDLER(SMSG_MOVE_UPDATE_RUN_BACK_SPEED, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + DEFINE_OPCODE_HANDLER(SMSG_MOVE_UPDATE_RUN_BACK_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); DEFINE_OPCODE_HANDLER(SMSG_MOVE_UPDATE_RUN_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - DEFINE_OPCODE_HANDLER(SMSG_MOVE_UPDATE_SWIM_BACK_SPEED, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - DEFINE_OPCODE_HANDLER(SMSG_MOVE_UPDATE_SWIM_SPEED, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + DEFINE_OPCODE_HANDLER(SMSG_MOVE_UPDATE_SWIM_BACK_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + DEFINE_OPCODE_HANDLER(SMSG_MOVE_UPDATE_SWIM_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); DEFINE_OPCODE_HANDLER(SMSG_MOVE_UPDATE_TELEPORT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); DEFINE_OPCODE_HANDLER(SMSG_MOVE_UPDATE_TURN_RATE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - DEFINE_OPCODE_HANDLER(SMSG_MOVE_UPDATE_WALK_SPEED, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + DEFINE_OPCODE_HANDLER(SMSG_MOVE_UPDATE_WALK_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); DEFINE_OPCODE_HANDLER(SMSG_MOVE_WATER_WALK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); DEFINE_OPCODE_HANDLER(SMSG_MULTIPLE_PACKETS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); DEFINE_OPCODE_HANDLER(SMSG_NAME_QUERY_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );