Core/CharacterDatabaseCleaner: Implement PersistentCharacterCleanFlags config value which can prevent specific cleaning flags from being disabled after a cleanup

--HG--
branch : trunk
This commit is contained in:
linencloth
2010-12-28 05:01:31 +01:00
parent 2ecb9eec8b
commit bff48d88ad
4 changed files with 14 additions and 1 deletions

View File

@@ -55,7 +55,7 @@ void CharacterDatabaseCleaner::CleanDatabase()
if (flags & CLEANING_FLAG_QUESTSTATUS)
CleanCharacterQuestStatus();
CharacterDatabase.DirectExecute("UPDATE worldstates SET value = 0 WHERE entry = 20004");
CharacterDatabase.DirectPExecute("UPDATE worldstates SET value = value & %u WHERE entry = 20004", sWorld->getIntConfig(CONFIG_PERSISTENT_CHARACTER_CLEAN_FLAGS));
sLog->outString(">> Cleaned character database in %u ms", GetMSTimeDiffToNow(oldMSTime));
sLog->outString();