Core/AI: Remove unnecessary parameter from DoZoneInCombat after eb1972f

This commit is contained in:
Treeston
2018-08-22 21:51:16 +02:00
parent dd54c80123
commit c00a2efb21
13 changed files with 21 additions and 21 deletions

View File

@@ -48,7 +48,7 @@ void SummonList::Despawn(Creature const* summon)
storage_.remove(summon->GetGUID());
}
void SummonList::DoZoneInCombat(uint32 entry, float maxRangeToNearestTarget)
void SummonList::DoZoneInCombat(uint32 entry)
{
for (StorageType::iterator i = storage_.begin(); i != storage_.end();)
{
@@ -57,7 +57,7 @@ void SummonList::DoZoneInCombat(uint32 entry, float maxRangeToNearestTarget)
if (summon && summon->IsAIEnabled
&& (!entry || summon->GetEntry() == entry))
{
summon->AI()->DoZoneInCombat(nullptr, maxRangeToNearestTarget);
summon->AI()->DoZoneInCombat(nullptr);
}
}
}

View File

@@ -103,7 +103,7 @@ public:
DoActionImpl(info, listCopy);
}
void DoZoneInCombat(uint32 entry = 0, float maxRangeToNearestTarget = 250.0f);
void DoZoneInCombat(uint32 entry = 0);
void RemoveNotExisting();
bool HasEntry(uint32 entry) const;