From c10573f1d07e72f35fccdea62eddcca3df057a50 Mon Sep 17 00:00:00 2001 From: Ovahlord Date: Mon, 25 Feb 2019 05:40:20 +0100 Subject: [PATCH] Core/Units: always send SendSetPlayHoverAnim --- src/server/game/Entities/Unit/Unit.cpp | 13 +++++-------- 1 file changed, 5 insertions(+), 8 deletions(-) diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 5e1d1a854ca..7085fd0d431 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -14409,15 +14409,12 @@ bool Unit::SetHover(bool enable, bool packetOnly /*= false*/) } } - if (GetTypeId() == TYPEID_PLAYER) - { - if (enable) - Movement::PacketSender(this, SMSG_SPLINE_MOVE_SET_HOVER, SMSG_MOVE_SET_HOVER).Send(); - else - Movement::PacketSender(this, SMSG_SPLINE_MOVE_UNSET_HOVER, SMSG_MOVE_UNSET_HOVER).Send(); - } + if (enable) + Movement::PacketSender(this, SMSG_SPLINE_MOVE_SET_HOVER, SMSG_MOVE_SET_HOVER).Send(); else - SendSetPlayHoverAnim(enable); + Movement::PacketSender(this, SMSG_SPLINE_MOVE_UNSET_HOVER, SMSG_MOVE_UNSET_HOVER).Send(); + + SendSetPlayHoverAnim(enable); return true; }