Core/Scripting: added OnPlayerUpdateZone for player scripts

This commit is contained in:
Kandera
2012-03-02 09:42:17 -05:00
parent 394dbf0cdc
commit c1270bd758
3 changed files with 10 additions and 0 deletions

View File

@@ -1295,6 +1295,11 @@ void ScriptMgr::OnPlayerBindToInstance(Player* player, Difficulty difficulty, ui
FOREACH_SCRIPT(PlayerScript)->OnBindToInstance(player, difficulty, mapid, permanent);
}
void ScriptMgr::OnPlayerUpdateZone(Player* player, uint32 newZone, uint32 newArea)
{
FOREACH_SCRIPT(PlayerScript)->OnUpdateZone(player, newZone, newArea);
}
// Guild
void ScriptMgr::OnGuildAddMember(Guild* guild, Player* player, uint8& plRank)
{