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Core/Instance: stop updating the instance resettimes based on creature respawns
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ALTER TABLE `creature_respawn` CHANGE `respawnTime` `respawnTime` bigint(20) unsigned NOT NULL DEFAULT '0';
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ALTER TABLE `gameobject_respawn` CHANGE `respawnTime` `respawnTime` bigint(20) unsigned NOT NULL DEFAULT '0';
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ALTER TABLE `instance` CHANGE `resettime` `resettime` bigint(20) unsigned NOT NULL DEFAULT '0';
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ALTER TABLE `instance_reset` CHANGE `resettime` `resettime` bigint(20) unsigned NOT NULL DEFAULT '0';
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