mirror of
https://github.com/TrinityCore/TrinityCore.git
synced 2026-01-23 02:25:38 +01:00
*Spell system update.
--HG-- branch : trunk
This commit is contained in:
@@ -33,29 +33,29 @@ SpellMgr::SpellMgr()
|
||||
{
|
||||
switch(i)
|
||||
{
|
||||
case SPELL_EFFECT_SUMMON:
|
||||
case SPELL_EFFECT_SUMMON_WILD:
|
||||
case SPELL_EFFECT_SUMMON_GUARDIAN:
|
||||
case SPELL_EFFECT_TRANS_DOOR: //summon object
|
||||
case SPELL_EFFECT_SUMMON_PET:
|
||||
case SPELL_EFFECT_SUMMON_POSSESSED:
|
||||
case SPELL_EFFECT_SUMMON_TOTEM:
|
||||
case SPELL_EFFECT_SUMMON_OBJECT_WILD:
|
||||
case SPELL_EFFECT_SUMMON_TOTEM_SLOT1:
|
||||
case SPELL_EFFECT_SUMMON_TOTEM_SLOT2:
|
||||
case SPELL_EFFECT_SUMMON_TOTEM_SLOT3:
|
||||
case SPELL_EFFECT_SUMMON_TOTEM_SLOT4:
|
||||
case SPELL_EFFECT_SUMMON_CRITTER:
|
||||
case SPELL_EFFECT_SUMMON_OBJECT_SLOT1:
|
||||
case SPELL_EFFECT_SUMMON_OBJECT_SLOT2:
|
||||
case SPELL_EFFECT_SUMMON_OBJECT_SLOT3:
|
||||
case SPELL_EFFECT_SUMMON_OBJECT_SLOT4:
|
||||
case SPELL_EFFECT_SUMMON_DEAD_PET:
|
||||
case SPELL_EFFECT_SUMMON_DEMON:
|
||||
case SPELL_EFFECT_ADD_FARSIGHT:
|
||||
case SPELL_EFFECT_TRIGGER_SPELL_2: //ritual of summon
|
||||
case SPELL_EFFECT_TRIGGER_MISSILE:
|
||||
case SPELL_EFFECT_PERSISTENT_AREA_AURA:
|
||||
case SPELL_EFFECT_PERSISTENT_AREA_AURA: //27
|
||||
case SPELL_EFFECT_SUMMON: //28
|
||||
case SPELL_EFFECT_TRIGGER_MISSILE: //32
|
||||
case SPELL_EFFECT_SUMMON_WILD: //41
|
||||
case SPELL_EFFECT_SUMMON_GUARDIAN: //42
|
||||
case SPELL_EFFECT_TRANS_DOOR: //50 summon object
|
||||
case SPELL_EFFECT_SUMMON_PET: //56
|
||||
case SPELL_EFFECT_ADD_FARSIGHT: //72
|
||||
case SPELL_EFFECT_SUMMON_POSSESSED: //73
|
||||
case SPELL_EFFECT_SUMMON_TOTEM: //74
|
||||
case SPELL_EFFECT_SUMMON_OBJECT_WILD: //76
|
||||
case SPELL_EFFECT_SUMMON_TOTEM_SLOT1: //87
|
||||
case SPELL_EFFECT_SUMMON_TOTEM_SLOT2: //88
|
||||
case SPELL_EFFECT_SUMMON_TOTEM_SLOT3: //89
|
||||
case SPELL_EFFECT_SUMMON_TOTEM_SLOT4: //90
|
||||
case SPELL_EFFECT_SUMMON_CRITTER: //97
|
||||
case SPELL_EFFECT_SUMMON_OBJECT_SLOT1: //104
|
||||
case SPELL_EFFECT_SUMMON_OBJECT_SLOT2: //105
|
||||
case SPELL_EFFECT_SUMMON_OBJECT_SLOT3: //106
|
||||
case SPELL_EFFECT_SUMMON_OBJECT_SLOT4: //107
|
||||
case SPELL_EFFECT_SUMMON_DEAD_PET: //109
|
||||
case SPELL_EFFECT_SUMMON_DEMON: //112
|
||||
case SPELL_EFFECT_TRIGGER_SPELL_2: //151 ritual of summon
|
||||
EffectTargetType[i] = SPELL_REQUIRE_DEST;
|
||||
break;
|
||||
case SPELL_EFFECT_PARRY: // 0
|
||||
|
||||
Reference in New Issue
Block a user