Auction house changes:

- Stop storing guid for auctioneer.
 - Store instead house ID
 - No separate ID for various houses. Only Horde, Alliance and Neutral.
 - Removed non-needed faction checks.
 - Use enum for auction house IDs

NOTE: This will expire all current auctions and return item to player (or
award to high bidder) in order to prepare database for the changes.

(cherry-picked from commit 01ae5c4bf6)

Conflicts:
	sql/base/characters_database.sql
	src/server/game/AuctionHouseBot/AuctionHouseBotSeller.cpp
	src/server/game/Handlers/AuctionHouseHandler.cpp
This commit is contained in:
pete318
2016-01-09 21:12:53 -03:00
committed by ariel-
parent 7bd5dfe1b2
commit c29fc4cbd9
7 changed files with 83 additions and 68 deletions

View File

@@ -190,7 +190,7 @@ DROP TABLE IF EXISTS `auctionhouse`;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `auctionhouse` (
`id` int(10) unsigned NOT NULL DEFAULT '0',
`auctioneerguid` int(10) unsigned NOT NULL DEFAULT '0',
`houseid` tinyint(3) unsigned NOT NULL DEFAULT '7',
`itemguid` int(10) unsigned NOT NULL DEFAULT '0',
`itemowner` int(10) unsigned NOT NULL DEFAULT '0',
`buyoutprice` int(10) unsigned NOT NULL DEFAULT '0',
@@ -2761,7 +2761,7 @@ CREATE TABLE `updates` (
LOCK TABLES `updates` WRITE;
/*!40000 ALTER TABLE `updates` DISABLE KEYS */;
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INSERT INTO `updates` VALUES ('2015_03_20_00_characters.sql','B761760804EA73BD297F296C5C1919687DF7191C','ARCHIVED','2015-03-21 21:44:15',0),('2015_03_20_01_characters.sql','894F08B70449A5481FFAF394EE5571D7FC4D8A3A','ARCHIVED','2015-03-21 21:44:15',0),('2015_03_20_02_characters.sql','97D7BE0CAADC79F3F11B9FD296B8C6CD40FE593B','ARCHIVED','2015-03-21 21:44:51',0), ('2015_06_26_00_characters_335.sql','f8230a59a9e878a6f54f421d6621f1595bd93861','RELEASED','2015-03-21 21:44:51',0),('2015_09_28_00_characters_335.sql','F8682A431D50E54BDC4AC0E7DBED21AE8AAB6AD4','ARCHIVED','2015-09-28 21:00:00',0);
/*!40000 ALTER TABLE `updates` ENABLE KEYS */;
UNLOCK TABLES;