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Core/Players: Use CharBaseInfo.db2 data to determine appropriate race for mercenary mode transforms
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12
sql/updates/hotfixes/master/2024_03_28_00_hotfixes.sql
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12
sql/updates/hotfixes/master/2024_03_28_00_hotfixes.sql
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--
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-- Table structure for table `char_base_info`
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--
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DROP TABLE IF EXISTS `char_base_info`;
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CREATE TABLE `char_base_info` (
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`ID` int unsigned NOT NULL DEFAULT '0',
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`RaceID` tinyint NOT NULL DEFAULT '0',
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`ClassID` tinyint NOT NULL DEFAULT '0',
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`OtherFactionRaceID` int NOT NULL DEFAULT '0',
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`VerifiedBuild` int NOT NULL DEFAULT '0',
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PRIMARY KEY (`ID`,`VerifiedBuild`)
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) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
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