|
|
|
|
@@ -0,0 +1,208 @@
|
|
|
|
|
/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
|
|
|
|
* This program is free software; you can redistribute it and/or modify
|
|
|
|
|
* it under the terms of the GNU General Public License as published by
|
|
|
|
|
* the Free Software Foundation; either version 2 of the License, or
|
|
|
|
|
* (at your option) any later version.
|
|
|
|
|
*
|
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
|
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
|
* GNU General Public License for more details.
|
|
|
|
|
*
|
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
|
|
|
* along with this program; if not, write to the Free Software
|
|
|
|
|
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|
|
|
|
*/
|
|
|
|
|
|
|
|
|
|
/* ScriptData
|
|
|
|
|
SDName: Ungoro Crater
|
|
|
|
|
SD%Complete: 100
|
|
|
|
|
SDComment: Support for Quest: 4245
|
|
|
|
|
SDCategory: Ungoro Crater
|
|
|
|
|
EndScriptData */
|
|
|
|
|
|
|
|
|
|
/* ContentData
|
|
|
|
|
npc_a-me
|
|
|
|
|
EndContentData */
|
|
|
|
|
|
|
|
|
|
#include "precompiled.h"
|
|
|
|
|
#include "../../npc/npc_escortAI.h"
|
|
|
|
|
|
|
|
|
|
#define SAY_READY -1000200
|
|
|
|
|
#define SAY_AGGRO1 -1000201
|
|
|
|
|
#define SAY_SEARCH -1000202
|
|
|
|
|
#define SAY_AGGRO2 -1000203
|
|
|
|
|
#define SAY_AGGRO3 -1000204
|
|
|
|
|
#define SAY_FINISH -1000205
|
|
|
|
|
|
|
|
|
|
#define SPELL_DEMORALIZINGSHOUT 13730
|
|
|
|
|
|
|
|
|
|
#define QUEST_CHASING_AME 4245
|
|
|
|
|
#define ENTRY_TARLORD 6519
|
|
|
|
|
#define ENTRY_TARLORD1 6519
|
|
|
|
|
#define ENTRY_STOMPER 6513
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
struct TRINITY_DLL_DECL npc_ameAI : public npc_escortAI
|
|
|
|
|
{
|
|
|
|
|
npc_ameAI(Creature *c) : npc_escortAI(c) {Reset();}
|
|
|
|
|
|
|
|
|
|
uint32 DEMORALIZINGSHOUT_Timer;
|
|
|
|
|
|
|
|
|
|
void WaypointReached(uint32 i)
|
|
|
|
|
{
|
|
|
|
|
Unit* player = Unit::GetUnit((*m_creature), PlayerGUID);
|
|
|
|
|
|
|
|
|
|
if (!player)
|
|
|
|
|
return;
|
|
|
|
|
|
|
|
|
|
switch (i)
|
|
|
|
|
{
|
|
|
|
|
|
|
|
|
|
case 19:
|
|
|
|
|
m_creature->SummonCreature(ENTRY_STOMPER, -6391.69, -1730.49, -272.83, 4.96, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
|
|
|
|
|
DoScriptText(SAY_AGGRO1, m_creature, player);
|
|
|
|
|
break;
|
|
|
|
|
case 28:
|
|
|
|
|
DoScriptText(SAY_SEARCH, m_creature, player);
|
|
|
|
|
break;
|
|
|
|
|
case 38:
|
|
|
|
|
m_creature->SummonCreature(ENTRY_TARLORD, -6370.75, -1382.84, -270.51, 6.06, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
|
|
|
|
|
DoScriptText(SAY_AGGRO2, m_creature, player);
|
|
|
|
|
break;
|
|
|
|
|
case 49:
|
|
|
|
|
m_creature->SummonCreature(ENTRY_TARLORD1, -6324.44, -1181.05, -270.17, 4.34, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
|
|
|
|
|
DoScriptText(SAY_AGGRO3, m_creature, player);
|
|
|
|
|
break;
|
|
|
|
|
case 55:
|
|
|
|
|
DoScriptText(SAY_FINISH, m_creature, player);
|
|
|
|
|
if (player && player->GetTypeId() == TYPEID_PLAYER)
|
|
|
|
|
((Player*)player)->GroupEventHappens(QUEST_CHASING_AME,m_creature);
|
|
|
|
|
break;
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void Reset()
|
|
|
|
|
{
|
|
|
|
|
DEMORALIZINGSHOUT_Timer = 5000;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void Aggro(Unit* who)
|
|
|
|
|
{}
|
|
|
|
|
|
|
|
|
|
void JustSummoned(Creature* summoned)
|
|
|
|
|
{
|
|
|
|
|
summoned->AI()->AttackStart(m_creature);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void JustDied(Unit* killer)
|
|
|
|
|
{
|
|
|
|
|
if (PlayerGUID)
|
|
|
|
|
{
|
|
|
|
|
if (Unit* player = Unit::GetUnit((*m_creature), PlayerGUID))
|
|
|
|
|
((Player*)player)->FailQuest(QUEST_CHASING_AME);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void UpdateAI(const uint32 diff)
|
|
|
|
|
{
|
|
|
|
|
npc_escortAI::UpdateAI(diff);
|
|
|
|
|
if (!m_creature->SelectHostilTarget() || !m_creature->getVictim())
|
|
|
|
|
return;
|
|
|
|
|
|
|
|
|
|
if (DEMORALIZINGSHOUT_Timer < diff)
|
|
|
|
|
{
|
|
|
|
|
DoCast(m_creature->getVictim(),SPELL_DEMORALIZINGSHOUT);
|
|
|
|
|
DEMORALIZINGSHOUT_Timer = 70000;
|
|
|
|
|
}else DEMORALIZINGSHOUT_Timer -= diff;
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
bool QuestAccept_npc_ame(Player* player, Creature* creature, Quest const* quest)
|
|
|
|
|
{
|
|
|
|
|
if (quest->GetQuestId() == QUEST_CHASING_AME)
|
|
|
|
|
{
|
|
|
|
|
((npc_escortAI*)(creature->AI()))->Start(false, true, false, player->GetGUID());
|
|
|
|
|
DoScriptText(SAY_READY, creature, player);
|
|
|
|
|
// Change faction so mobs attack
|
|
|
|
|
creature->setFaction(775);
|
|
|
|
|
}
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
CreatureAI* GetAI_npc_ame(Creature *_Creature)
|
|
|
|
|
{
|
|
|
|
|
npc_ameAI* thisAI = new npc_ameAI(_Creature);
|
|
|
|
|
|
|
|
|
|
thisAI->AddWaypoint(1, -6380.38, -1965.14, -258.292, 5000);
|
|
|
|
|
thisAI->AddWaypoint(2, -6383.06, -1962.9, -258.936);
|
|
|
|
|
thisAI->AddWaypoint(3, -6391.09, -1956.13, -260.291);
|
|
|
|
|
thisAI->AddWaypoint(4, -6395.29, -1933.58, -262.949);
|
|
|
|
|
thisAI->AddWaypoint(5, -6396.58, -1919.93, -263.838);
|
|
|
|
|
thisAI->AddWaypoint(6, -6389.01, -1912.64, -260.689);
|
|
|
|
|
thisAI->AddWaypoint(7, -6369.19, -1892.87, -255.924);
|
|
|
|
|
thisAI->AddWaypoint(8, -6373.77, -1879.36, -259.268);
|
|
|
|
|
thisAI->AddWaypoint(9, -6377.55, -1869.56, -260.503);
|
|
|
|
|
thisAI->AddWaypoint(10, -6376.58, -1860.79, -260.026);
|
|
|
|
|
thisAI->AddWaypoint(11, -6373.13, -1847.22, -259.249);
|
|
|
|
|
thisAI->AddWaypoint(12, -6370.54, -1837.04, -260.007);
|
|
|
|
|
thisAI->AddWaypoint(13, -6372.52, -1829.16, -260.071);
|
|
|
|
|
thisAI->AddWaypoint(14, -6377.13, -1815.94, -262.632);
|
|
|
|
|
thisAI->AddWaypoint(15, -6380.27, -1806.95, -265.53);
|
|
|
|
|
thisAI->AddWaypoint(16, -6386.04, -1790.43, -268.546);
|
|
|
|
|
thisAI->AddWaypoint(17, -6386.72, -1776.29, -269.851);
|
|
|
|
|
thisAI->AddWaypoint(18, -6385.92, -1762.31, -271.494);
|
|
|
|
|
thisAI->AddWaypoint(19, -6384.69, -1744.86, -272.196);
|
|
|
|
|
thisAI->AddWaypoint(20, -6383.8, -1732.66, -272.222);
|
|
|
|
|
thisAI->AddWaypoint(21, -6382.66, -1716.96, -272.235);
|
|
|
|
|
thisAI->AddWaypoint(22, -6381.5, -1703.01, -272.964);
|
|
|
|
|
thisAI->AddWaypoint(23, -6379.96, -1685.58, -272.842);
|
|
|
|
|
thisAI->AddWaypoint(24, -6379.34, -1678.61, -272.34);
|
|
|
|
|
thisAI->AddWaypoint(25, -6364.45, -1636.27, -271.065);
|
|
|
|
|
thisAI->AddWaypoint(26, -6371.85, -1626.36, -272.188);
|
|
|
|
|
thisAI->AddWaypoint(27, -6383.5, -1629.01, -272.206);
|
|
|
|
|
thisAI->AddWaypoint(28, -6388.09, -1635.37, -272.105, 5000);
|
|
|
|
|
thisAI->AddWaypoint(29, -6375.42, -1637.33, -272.193);
|
|
|
|
|
thisAI->AddWaypoint(30, -6365.46, -1617.25, -272.141);
|
|
|
|
|
thisAI->AddWaypoint(31, -6353.79, -1603.48, -271.932);
|
|
|
|
|
thisAI->AddWaypoint(32, -6340.24, -1592.41, -269.435);
|
|
|
|
|
thisAI->AddWaypoint(33, -6329.45, -1566.89, -269.895);
|
|
|
|
|
thisAI->AddWaypoint(34, -6312.2, -1499.06, -269.507);
|
|
|
|
|
thisAI->AddWaypoint(35, -6304.55, -1468.5, -269.431);
|
|
|
|
|
thisAI->AddWaypoint(36, -6310.36, -1440.94, -268.427);
|
|
|
|
|
thisAI->AddWaypoint(37, -6321, -1418.91, -266.525);
|
|
|
|
|
thisAI->AddWaypoint(38, -6358.76, -1389.97, -267.522);
|
|
|
|
|
thisAI->AddWaypoint(39, -6378.65, -1375.67, -271.749);
|
|
|
|
|
thisAI->AddWaypoint(40, -6387.22, -1360.95, -272.109);
|
|
|
|
|
thisAI->AddWaypoint(41, -6406.95, -1323.87, -271.586);
|
|
|
|
|
thisAI->AddWaypoint(42, -6405, -1311.92, -271.906);
|
|
|
|
|
thisAI->AddWaypoint(43, -6395.56, -1303.62, -271.902);
|
|
|
|
|
thisAI->AddWaypoint(44, -6375.97, -1296.08, -271.865);
|
|
|
|
|
thisAI->AddWaypoint(45, -6364.39, -1281.23, -269.012);
|
|
|
|
|
thisAI->AddWaypoint(46, -6353.71, -1263.19, -267.95);
|
|
|
|
|
thisAI->AddWaypoint(47, -6340.09, -1248.65, -267.441);
|
|
|
|
|
thisAI->AddWaypoint(48, -6338.21, -1237.11, -267.844);
|
|
|
|
|
thisAI->AddWaypoint(49, -6336.6, -1219.69, -269.196);
|
|
|
|
|
thisAI->AddWaypoint(50, -6334.44, -1202.33, -271.527);
|
|
|
|
|
thisAI->AddWaypoint(51, -6329.56, -1189.82, -270.947);
|
|
|
|
|
thisAI->AddWaypoint(52, -6324.66, -1179.46, -270.103);
|
|
|
|
|
thisAI->AddWaypoint(53, -6315.08, -1176.74, -269.735);
|
|
|
|
|
thisAI->AddWaypoint(54, -6308.49, -1179.12, -269.57);
|
|
|
|
|
thisAI->AddWaypoint(55, -6302.43, -1181.32, -269.328, 5000);
|
|
|
|
|
thisAI->AddWaypoint(56, -6298.87, -1185.79, -269.278);
|
|
|
|
|
|
|
|
|
|
return (CreatureAI*)thisAI;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void AddSC_ungoro_crater()
|
|
|
|
|
{
|
|
|
|
|
Script *newscript;
|
|
|
|
|
|
|
|
|
|
newscript = new Script;
|
|
|
|
|
newscript->Name = "npc_ame";
|
|
|
|
|
newscript->GetAI = &GetAI_npc_ame;
|
|
|
|
|
newscript->pQuestAccept = &QuestAccept_npc_ame;
|
|
|
|
|
newscript->RegisterSelf();
|
|
|
|
|
}
|