Scripts/Outland: Convert 'Captain Tyralius' to SAI (#25188)

Closes #24676

(cherry picked from commit 7f2874a7ac)
This commit is contained in:
Trond B. Krokli
2020-08-03 20:06:20 +02:00
committed by Shauren
parent 7c65cee78a
commit c324f954ce
2 changed files with 24 additions and 97 deletions

View File

@@ -24,7 +24,6 @@ EndScriptData */
/* ContentData
npc_commander_dawnforge
go_captain_tyralius_prison
EndContentData */
#include "ScriptMgr.h"
@@ -462,105 +461,9 @@ public:
};
};
/*######
## go_captain_tyralius_prison
######*/
enum CaptainTyralius
{
NPC_CAPTAIN_TYRALIUS = 20787,
NPC_ETHEREUM_PRISONER = 20825,
SPELL_TELEPORT_VISUAL = 51347,
SAY_FREE = 0,
ACTION_FREED = 0,
EVENT_TELEPORT = 1
};
class go_captain_tyralius_prison : public GameObjectScript
{
public:
go_captain_tyralius_prison() : GameObjectScript("go_captain_tyralius_prison") { }
struct go_captain_tyralius_prisonAI : public GameObjectAI
{
go_captain_tyralius_prisonAI(GameObject* go) : GameObjectAI(go) { }
void Reset() override
{
me->SummonCreature(NPC_CAPTAIN_TYRALIUS, me->GetPosition(), TEMPSUMMON_MANUAL_DESPAWN);
me->SummonCreature(NPC_ETHEREUM_PRISONER, me->GetPosition(), TEMPSUMMON_MANUAL_DESPAWN);
}
bool GossipHello(Player* player) override
{
me->SetRespawnTime(60);
me->SetLootState(GO_JUST_DEACTIVATED);
if (Creature* tyralius = me->FindNearestCreature(NPC_CAPTAIN_TYRALIUS, 1.0f))
{
player->KilledMonsterCredit(NPC_CAPTAIN_TYRALIUS);
tyralius->AI()->DoAction(ACTION_FREED);
}
if (Creature* prisoner = me->FindNearestCreature(NPC_ETHEREUM_PRISONER, 1.0f))
prisoner->DespawnOrUnsummon();
return true;
}
};
GameObjectAI* GetAI(GameObject* go) const override
{
return new go_captain_tyralius_prisonAI(go);
}
};
class npc_captain_tyralius : public CreatureScript
{
public:
npc_captain_tyralius() : CreatureScript("npc_captain_tyralius") { }
CreatureAI* GetAI(Creature* creature) const override
{
return new npc_captain_tyraliusAI(creature);
}
struct npc_captain_tyraliusAI : public ScriptedAI
{
npc_captain_tyraliusAI(Creature* creature) : ScriptedAI(creature) { }
void DoAction(int32 /*action*/) override
{
Talk(SAY_FREE);
_events.ScheduleEvent(EVENT_TELEPORT, 5s);
}
void UpdateAI(uint32 diff) override
{
_events.Update(diff);
if (uint32 eventId = _events.ExecuteEvent())
{
switch (eventId)
{
case EVENT_TELEPORT:
DoCastSelf(SPELL_TELEPORT_VISUAL);
me->DespawnOrUnsummon(Seconds(2));
break;
}
}
}
private:
EventMap _events;
};
};
void AddSC_netherstorm()
{
new npc_commander_dawnforge();
new at_commander_dawnforge();
new npc_phase_hunter();
new go_captain_tyralius_prison();
new npc_captain_tyralius();
}