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Scripts/Northrend: Knockbackimmunity Cleanup
(cherry picked from commit c560cb0a0c)
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@@ -1488,7 +1488,6 @@ public:
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{
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// TODO: solve this in a different way! setting them as stunned prevents dummies from parrying
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me->SetControlled(true, UNIT_STATE_STUNNED);//disable rotate
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me->ApplySpellImmune(0, IMMUNITY_EFFECT, SPELL_EFFECT_KNOCK_BACK, true);//imune to knock aways like blast wave
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_events.Reset();
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_damageTimes.clear();
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