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Core/Spells: Assign spell effect handles for new apply aura effects
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@@ -2766,6 +2766,9 @@ void SpellMgr::LoadSpellInfoCustomAttributes()
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case SPELL_EFFECT_APPLY_AREA_AURA_ENEMY:
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case SPELL_EFFECT_APPLY_AREA_AURA_PET:
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case SPELL_EFFECT_APPLY_AREA_AURA_OWNER:
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case SPELL_EFFECT_APPLY_AURA_ON_PET:
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case SPELL_EFFECT_202:
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case SPELL_EFFECT_APPLY_AREA_AURA_PARTY_NONRANDOM:
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if (effect->ApplyAuraName == SPELL_AURA_PERIODIC_DAMAGE ||
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effect->ApplyAuraName == SPELL_AURA_PERIODIC_DAMAGE_PERCENT ||
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effect->ApplyAuraName == SPELL_AURA_DUMMY ||
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