diff --git a/src/server/game/Movement/MovementStructures.cpp b/src/server/game/Movement/MovementStructures.cpp index a6ee29d282c..ef1560db55e 100644 --- a/src/server/game/Movement/MovementStructures.cpp +++ b/src/server/game/Movement/MovementStructures.cpp @@ -2908,7 +2908,7 @@ MovementStatusElements const MovementSetCanFlyAck[] = MovementStatusElements MoveForceSwimBackSpeedChangeAck[] = { - MSESpeedSwimBack, + MSEExtraElement, MSEPositionX, MSEPositionZ, MSEPositionY, @@ -2971,7 +2971,7 @@ MovementStatusElements MoveForceSwimBackSpeedChangeAck[] = MSETransportOrientation, MSETransportPositionZ, MSETransportGuidByte7, - MSETransportTime3, + MSETransportVehicleId, MSETransportTime, MSETransportGuidByte3, MSETransportGuidByte2, @@ -2995,7 +2995,7 @@ MovementStatusElements MoveForceFlightBackSpeedChangeAck[] = MSEPositionZ, MSECounter, MSEPositionX, - MSESpeedFlightBack, + MSEExtraElement, MSEHasSplineElevation, MSEHasPitch, MSEHasFallData, @@ -3051,7 +3051,7 @@ MovementStatusElements MoveForceFlightBackSpeedChangeAck[] = MSETransportPositionZ, MSETransportGuidByte4, MSETransportGuidByte7, - MSETransportTime3, + MSETransportVehicleId, MSETransportGuidByte5, MSETransportTime2, MSETransportPositionY, @@ -3605,8 +3605,8 @@ MovementStatusElements MoveUpdateSwimBackSpeed[] = MSEGuidByte4, MSEPositionY, - MSETransportGuidByte7, - MSETransportTime3, + MSETransportGuidByte7, + MSETransportVehicleId, MSETransportGuidByte6, MSETransportGuidByte4, MSETransportGuidByte2, @@ -3631,7 +3631,7 @@ MovementStatusElements MoveUpdateSwimBackSpeed[] = MSEPitch, MSEGuidByte2, MSEGuidByte7, - MSESpeedSwimBack, + MSEExtraElement, MSESplineElevation, MSEPositionZ, MSEGuidByte3, diff --git a/src/server/game/Movement/MovementStructures.h b/src/server/game/Movement/MovementStructures.h index ce48943cdb1..3231eb4af66 100644 --- a/src/server/game/Movement/MovementStructures.h +++ b/src/server/game/Movement/MovementStructures.h @@ -86,7 +86,6 @@ enum MovementStatusElements MSETransportSeat, MSETransportTime, MSETransportTime2, - MSETransportTime3, MSETransportVehicleId, MSEPitch, MSEFallTime, @@ -98,17 +97,6 @@ enum MovementStatusElements MSECounter, - // Speed - MSESpeedWalk, - MSESpeedRun, - MSESpeedRunBack, - MSESpeedSwim, - MSESpeedSwimBack, - MSESpeedTurnRate, - MSESpeedFlight, - MSESpeedFlightBack, - MSESpeedPitchRate, - // Special MSEZeroBit, // writes bit value 1 or skips read bit MSEOneBit, // writes bit value 0 or skips read bit