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Scripts/AbyssalDepths: Add whirlpool entrance to Abyssal Maw (#31007)
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@@ -181,6 +181,7 @@ void AddSC_boss_venoxis();
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void AddSC_boss_wushoolay();
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void AddSC_boss_zanzil();
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void AddSC_instance_zulgurub();
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void AddSC_abyssal_depths();
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//void AddSC_alterac_mountains();
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//void AddSC_arathi_highlands();
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void AddSC_blasted_lands();
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@@ -373,6 +374,7 @@ void AddEasternKingdomsScripts()
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AddSC_boss_zanzil();
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AddSC_instance_zulgurub();
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AddSC_abyssal_depths();
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//AddSC_alterac_mountains();
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//AddSC_arathi_highlands();
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AddSC_blasted_lands();
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106
src/server/scripts/EasternKingdoms/zone_abyssal_depths.cpp
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106
src/server/scripts/EasternKingdoms/zone_abyssal_depths.cpp
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@@ -0,0 +1,106 @@
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/*
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* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "ScriptMgr.h"
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#include "Creature.h"
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#include "MotionMaster.h"
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#include "Player.h"
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#include "ScriptedCreature.h"
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#include "SpellInfo.h"
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namespace Scripts::EasternKingdoms::AbyssalDepths
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{
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namespace Spells
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{
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static constexpr uint32 SummonVashjirWhirlpoolVehicleTrigger = 82905;
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static constexpr uint32 RideVehicleHardcoded = 46598;
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static constexpr uint32 TeleportUnderWhirlpool = 82903;
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}
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namespace Creatures
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{
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static constexpr uint32 WorldTrigger = 22515;
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}
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namespace Paths
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{
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static constexpr uint32 PathUnderWhirlpool = 4437300;
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}
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// 6200 - Abyssal Depths Whirlpool Entrance
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class at_abyssal_depths_whirlpool_entrance : public AreaTriggerScript
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{
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public:
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at_abyssal_depths_whirlpool_entrance() : AreaTriggerScript("at_abyssal_depths_whirlpool_entrance") { }
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bool OnTrigger(Player* player, AreaTriggerEntry const* /*areaTrigger*/) override
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{
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// cast from nearby worldtrigger
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if (Creature* worldTrigger = player->FindNearestCreature(Creatures::WorldTrigger, 100.0f))
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worldTrigger->CastSpell(player, Spells::SummonVashjirWhirlpoolVehicleTrigger);
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return true;
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}
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};
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// 44373 - Whirlpool Vehicle
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struct npc_abyssal_depths_whirlpool_vehicle : public ScriptedAI
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{
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explicit npc_abyssal_depths_whirlpool_vehicle(Creature* creature) : ScriptedAI(creature) { }
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void JustAppeared() override
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{
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if (Unit* owner = me->GetOwner())
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{
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owner->CastSpell(me, Spells::RideVehicleHardcoded);
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_scheduler.Schedule(3s + 500ms, [this](TaskContext /*task*/)
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{
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me->SetAIAnimKitId(822);
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me->CastSpell(nullptr, Spells::TeleportUnderWhirlpool, CastSpellExtraArgsInit{
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.TriggerFlags = TRIGGERED_IGNORE_SET_FACING
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});
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me->GetMotionMaster()->MovePath(Paths::PathUnderWhirlpool, false);
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});
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}
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}
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void OnSpellCast(SpellInfo const* spellInfo) override
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{
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if (spellInfo->Id == Spells::TeleportUnderWhirlpool)
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me->DespawnOrUnsummon();
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}
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void UpdateAI(uint32 diff) override
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{
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_scheduler.Update(diff);
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}
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private:
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TaskScheduler _scheduler;
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};
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}
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void AddSC_abyssal_depths()
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{
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using namespace Scripts::EasternKingdoms::AbyssalDepths;
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new at_abyssal_depths_whirlpool_entrance();
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RegisterCreatureAI(npc_abyssal_depths_whirlpool_vehicle);
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}
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