Scripts/AbyssalDepths: Add whirlpool entrance to Abyssal Maw (#31007)

This commit is contained in:
Jason Dove
2025-05-30 08:09:23 -05:00
committed by GitHub
parent 7ce9cf7cd4
commit c49c5902a7
3 changed files with 148 additions and 0 deletions

View File

@@ -181,6 +181,7 @@ void AddSC_boss_venoxis();
void AddSC_boss_wushoolay();
void AddSC_boss_zanzil();
void AddSC_instance_zulgurub();
void AddSC_abyssal_depths();
//void AddSC_alterac_mountains();
//void AddSC_arathi_highlands();
void AddSC_blasted_lands();
@@ -373,6 +374,7 @@ void AddEasternKingdomsScripts()
AddSC_boss_zanzil();
AddSC_instance_zulgurub();
AddSC_abyssal_depths();
//AddSC_alterac_mountains();
//AddSC_arathi_highlands();
AddSC_blasted_lands();

View File

@@ -0,0 +1,106 @@
/*
* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "ScriptMgr.h"
#include "Creature.h"
#include "MotionMaster.h"
#include "Player.h"
#include "ScriptedCreature.h"
#include "SpellInfo.h"
namespace Scripts::EasternKingdoms::AbyssalDepths
{
namespace Spells
{
static constexpr uint32 SummonVashjirWhirlpoolVehicleTrigger = 82905;
static constexpr uint32 RideVehicleHardcoded = 46598;
static constexpr uint32 TeleportUnderWhirlpool = 82903;
}
namespace Creatures
{
static constexpr uint32 WorldTrigger = 22515;
}
namespace Paths
{
static constexpr uint32 PathUnderWhirlpool = 4437300;
}
// 6200 - Abyssal Depths Whirlpool Entrance
class at_abyssal_depths_whirlpool_entrance : public AreaTriggerScript
{
public:
at_abyssal_depths_whirlpool_entrance() : AreaTriggerScript("at_abyssal_depths_whirlpool_entrance") { }
bool OnTrigger(Player* player, AreaTriggerEntry const* /*areaTrigger*/) override
{
// cast from nearby worldtrigger
if (Creature* worldTrigger = player->FindNearestCreature(Creatures::WorldTrigger, 100.0f))
worldTrigger->CastSpell(player, Spells::SummonVashjirWhirlpoolVehicleTrigger);
return true;
}
};
// 44373 - Whirlpool Vehicle
struct npc_abyssal_depths_whirlpool_vehicle : public ScriptedAI
{
explicit npc_abyssal_depths_whirlpool_vehicle(Creature* creature) : ScriptedAI(creature) { }
void JustAppeared() override
{
if (Unit* owner = me->GetOwner())
{
owner->CastSpell(me, Spells::RideVehicleHardcoded);
_scheduler.Schedule(3s + 500ms, [this](TaskContext /*task*/)
{
me->SetAIAnimKitId(822);
me->CastSpell(nullptr, Spells::TeleportUnderWhirlpool, CastSpellExtraArgsInit{
.TriggerFlags = TRIGGERED_IGNORE_SET_FACING
});
me->GetMotionMaster()->MovePath(Paths::PathUnderWhirlpool, false);
});
}
}
void OnSpellCast(SpellInfo const* spellInfo) override
{
if (spellInfo->Id == Spells::TeleportUnderWhirlpool)
me->DespawnOrUnsummon();
}
void UpdateAI(uint32 diff) override
{
_scheduler.Update(diff);
}
private:
TaskScheduler _scheduler;
};
}
void AddSC_abyssal_depths()
{
using namespace Scripts::EasternKingdoms::AbyssalDepths;
new at_abyssal_depths_whirlpool_entrance();
RegisterCreatureAI(npc_abyssal_depths_whirlpool_vehicle);
}