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* Added support for RepObjectiveFaction2 / RepObjectiveValue2 (opposite
* faction) IE: need to LOSE reputation with that faction. * Original patch by Brian / Ported to latest rev. by Kudlaty -- THANKS! --HG-- branch : trunk
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@@ -35,102 +35,104 @@ Quest::Quest(Field * questRecord)
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RequiredSkillValue = questRecord[8].GetUInt32();
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RepObjectiveFaction = questRecord[9].GetUInt32();
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RepObjectiveValue = questRecord[10].GetInt32();
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RequiredMinRepFaction = questRecord[11].GetUInt32();
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RequiredMinRepValue = questRecord[12].GetInt32();
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RequiredMaxRepFaction = questRecord[13].GetUInt32();
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RequiredMaxRepValue = questRecord[14].GetInt32();
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SuggestedPlayers = questRecord[15].GetUInt32();
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LimitTime = questRecord[16].GetUInt32();
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QuestFlags = questRecord[17].GetUInt16();
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uint32 SpecialFlags = questRecord[18].GetUInt16();
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CharTitleId = questRecord[19].GetUInt32();
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PlayersSlain = questRecord[20].GetUInt32();
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BonusTalents = questRecord[21].GetUInt32();
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PrevQuestId = questRecord[22].GetInt32();
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NextQuestId = questRecord[23].GetInt32();
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ExclusiveGroup = questRecord[24].GetInt32();
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NextQuestInChain = questRecord[25].GetUInt32();
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SrcItemId = questRecord[26].GetUInt32();
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SrcItemCount = questRecord[27].GetUInt32();
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SrcSpell = questRecord[28].GetUInt32();
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Title = questRecord[29].GetCppString();
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Details = questRecord[30].GetCppString();
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Objectives = questRecord[31].GetCppString();
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OfferRewardText = questRecord[32].GetCppString();
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RequestItemsText = questRecord[33].GetCppString();
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EndText = questRecord[34].GetCppString();
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RepObjectiveFaction2 = questRecord[11].GetUInt32();
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RepObjectiveValue2 = questRecord[12].GetInt32();
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RequiredMinRepFaction = questRecord[13].GetUInt32();
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RequiredMinRepValue = questRecord[14].GetInt32();
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RequiredMaxRepFaction = questRecord[15].GetUInt32();
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RequiredMaxRepValue = questRecord[16].GetInt32();
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SuggestedPlayers = questRecord[17].GetUInt32();
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LimitTime = questRecord[18].GetUInt32();
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QuestFlags = questRecord[19].GetUInt16();
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uint32 SpecialFlags = questRecord[20].GetUInt16();
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CharTitleId = questRecord[21].GetUInt32();
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PlayersSlain = questRecord[22].GetUInt32();
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BonusTalents = questRecord[23].GetUInt32();
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PrevQuestId = questRecord[24].GetInt32();
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NextQuestId = questRecord[25].GetInt32();
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ExclusiveGroup = questRecord[26].GetInt32();
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NextQuestInChain = questRecord[27].GetUInt32();
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SrcItemId = questRecord[28].GetUInt32();
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SrcItemCount = questRecord[29].GetUInt32();
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SrcSpell = questRecord[30].GetUInt32();
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Title = questRecord[31].GetCppString();
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Details = questRecord[32].GetCppString();
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Objectives = questRecord[33].GetCppString();
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OfferRewardText = questRecord[34].GetCppString();
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RequestItemsText = questRecord[35].GetCppString();
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EndText = questRecord[36].GetCppString();
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for (int i = 0; i < QUEST_OBJECTIVES_COUNT; ++i)
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ObjectiveText[i] = questRecord[35+i].GetCppString();
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ObjectiveText[i] = questRecord[37+i].GetCppString();
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for (int i = 0; i < QUEST_ITEM_OBJECTIVES_COUNT; ++i)
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ReqItemId[i] = questRecord[39+i].GetUInt32();
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ReqItemId[i] = questRecord[41+i].GetUInt32();
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for (int i = 0; i < QUEST_ITEM_OBJECTIVES_COUNT; ++i)
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ReqItemCount[i] = questRecord[45+i].GetUInt32();
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ReqItemCount[i] = questRecord[47+i].GetUInt32();
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for (int i = 0; i < QUEST_SOURCE_ITEM_IDS_COUNT; ++i)
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ReqSourceId[i] = questRecord[51+i].GetUInt32();
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ReqSourceId[i] = questRecord[52+i].GetUInt32();
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for (int i = 0; i < QUEST_SOURCE_ITEM_IDS_COUNT; ++i)
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ReqSourceCount[i] = questRecord[55+i].GetUInt32();
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ReqSourceCount[i] = questRecord[57+i].GetUInt32();
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for (int i = 0; i < QUEST_OBJECTIVES_COUNT; ++i)
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ReqCreatureOrGOId[i] = questRecord[59+i].GetInt32();
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ReqCreatureOrGOId[i] = questRecord[61+i].GetInt32();
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for (int i = 0; i < QUEST_OBJECTIVES_COUNT; ++i)
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ReqCreatureOrGOCount[i] = questRecord[63+i].GetUInt32();
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ReqCreatureOrGOCount[i] = questRecord[65+i].GetUInt32();
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for (int i = 0; i < QUEST_OBJECTIVES_COUNT; ++i)
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ReqSpell[i] = questRecord[67+i].GetUInt32();
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ReqSpell[i] = questRecord[69+i].GetUInt32();
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for (int i = 0; i < QUEST_REWARD_CHOICES_COUNT; ++i)
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RewChoiceItemId[i] = questRecord[71+i].GetUInt32();
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RewChoiceItemId[i] = questRecord[72+i].GetUInt32();
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for (int i = 0; i < QUEST_REWARD_CHOICES_COUNT; ++i)
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RewChoiceItemCount[i] = questRecord[77+i].GetUInt32();
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RewChoiceItemCount[i] = questRecord[79+i].GetUInt32();
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for (int i = 0; i < QUEST_REWARDS_COUNT; ++i)
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RewItemId[i] = questRecord[83+i].GetUInt32();
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RewItemId[i] = questRecord[85+i].GetUInt32();
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for (int i = 0; i < QUEST_REWARDS_COUNT; ++i)
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RewItemCount[i] = questRecord[87+i].GetUInt32();
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RewItemCount[i] = questRecord[89+i].GetUInt32();
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for (int i = 0; i < QUEST_REPUTATIONS_COUNT; ++i)
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RewRepFaction[i] = questRecord[91+i].GetUInt32();
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RewRepFaction[i] = questRecord[93+i].GetUInt32();
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for (int i = 0; i < QUEST_REPUTATIONS_COUNT; ++i)
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RewRepValue[i] = questRecord[96+i].GetInt32();
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RewRepValue[i] = questRecord[98+i].GetInt32();
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RewHonorableKills = questRecord[101].GetUInt32();
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RewOrReqMoney = questRecord[102].GetInt32();
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RewMoneyMaxLevel = questRecord[103].GetUInt32();
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RewSpell = questRecord[104].GetUInt32();
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RewSpellCast = questRecord[105].GetUInt32();
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RewMailTemplateId = questRecord[106].GetUInt32();
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RewMailDelaySecs = questRecord[107].GetUInt32();
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PointMapId = questRecord[108].GetUInt32();
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PointX = questRecord[109].GetFloat();
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PointY = questRecord[110].GetFloat();
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PointOpt = questRecord[111].GetUInt32();
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RewHonorableKills = questRecord[103].GetUInt32();
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RewOrReqMoney = questRecord[104].GetInt32();
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RewMoneyMaxLevel = questRecord[105].GetUInt32();
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RewSpell = questRecord[106].GetUInt32();
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RewSpellCast = questRecord[107].GetUInt32();
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RewMailTemplateId = questRecord[108].GetUInt32();
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RewMailDelaySecs = questRecord[109].GetUInt32();
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PointMapId = questRecord[110].GetUInt32();
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PointX = questRecord[111].GetFloat();
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PointY = questRecord[112].GetFloat();
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PointOpt = questRecord[113].GetUInt32();
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for (int i = 0; i < QUEST_EMOTE_COUNT; ++i)
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DetailsEmote[i] = questRecord[112+i].GetUInt32();
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DetailsEmote[i] = questRecord[114+i].GetUInt32();
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for (int i = 0; i < QUEST_EMOTE_COUNT; ++i)
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DetailsEmoteDelay[i] = questRecord[116+i].GetUInt32();
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DetailsEmoteDelay[i] = questRecord[118+i].GetUInt32();
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IncompleteEmote = questRecord[120].GetUInt32();
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CompleteEmote = questRecord[121].GetUInt32();
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IncompleteEmote = questRecord[122].GetUInt32();
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CompleteEmote = questRecord[123].GetUInt32();
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for (int i = 0; i < QUEST_EMOTE_COUNT; ++i)
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OfferRewardEmote[i] = questRecord[122+i].GetInt32();
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OfferRewardEmote[i] = questRecord[124+i].GetInt32();
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for (int i = 0; i < QUEST_EMOTE_COUNT; ++i)
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OfferRewardEmoteDelay[i] = questRecord[126+i].GetInt32();
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OfferRewardEmoteDelay[i] = questRecord[128+i].GetInt32();
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QuestStartScript = questRecord[130].GetUInt32();
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QuestCompleteScript = questRecord[131].GetUInt32();
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QuestStartScript = questRecord[132].GetUInt32();
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QuestCompleteScript = questRecord[133].GetUInt32();
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QuestFlags |= SpecialFlags << 16;
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