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Warning fixes and some minor changes here and there
- Added GetAchievementPoints to AchievementMgr
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@@ -787,7 +787,7 @@ void WorldSession::HandleGuildRewardsQueryOpcode(WorldPacket& recvPacket)
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{
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recvPacket.read_skip<uint32>(); // Unk
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if (Guild* guild = sGuildMgr->GetGuildById(_player->GetGuildId()))
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if (sGuildMgr->GetGuildById(_player->GetGuildId()))
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{
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std::vector<GuildReward> const& rewards = sGuildMgr->GetGuildRewards();
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