[7672] Move ReceiveEmote from script API to AI API. Author: VladimirMangos

This is also fix triggering ReceiveEmote for EventAI broken at it move to core.

--HG--
branch : trunk
This commit is contained in:
megamage
2009-04-15 17:29:33 -05:00
parent bf7b203e86
commit c5310844db
8 changed files with 15 additions and 31 deletions

View File

@@ -657,8 +657,8 @@ void WorldSession::HandleTextEmoteOpcode( WorldPacket & recv_data )
GetPlayer()->GetAchievementMgr().UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_DO_EMOTE, text_emote, 0, unit);
//Send scripted event call
if (unit && unit->GetTypeId()==TYPEID_UNIT && Script)
Script->ReceiveEmote(GetPlayer(),(Creature*)unit,text_emote);
if (unit && unit->GetTypeId()==TYPEID_UNIT && ((Creature*)unit)->AI())
((Creature*)unit)->AI()->ReceiveEmote(GetPlayer(),text_emote);
}
void WorldSession::HandleChatIgnoredOpcode(WorldPacket& recv_data )