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[7672] Move ReceiveEmote from script API to AI API. Author: VladimirMangos
This is also fix triggering ReceiveEmote for EventAI broken at it move to core. --HG-- branch : trunk
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@@ -76,7 +76,6 @@ bool LoadScriptingModule(char const* libName)
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||!(testScript->scriptAreaTrigger =(scriptCallAreaTrigger )TRINITY_GET_PROC_ADDR(testScript->hScriptsLib,"AreaTrigger" ))
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||!(testScript->ItemQuestAccept =(scriptCallItemQuestAccept )TRINITY_GET_PROC_ADDR(testScript->hScriptsLib,"ItemQuestAccept" ))
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||!(testScript->GOQuestAccept =(scriptCallGOQuestAccept )TRINITY_GET_PROC_ADDR(testScript->hScriptsLib,"GOQuestAccept" ))
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||!(testScript->ReceiveEmote =(scriptCallReceiveEmote )TRINITY_GET_PROC_ADDR(testScript->hScriptsLib,"ReceiveEmote" ))
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||!(testScript->ItemUse =(scriptCallItemUse )TRINITY_GET_PROC_ADDR(testScript->hScriptsLib,"ItemUse" ))
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||!(testScript->EffectDummyGameObj =(scriptCallEffectDummyGameObj )TRINITY_GET_PROC_ADDR(testScript->hScriptsLib,"EffectDummyGameObj" ))
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||!(testScript->EffectDummyCreature =(scriptCallEffectDummyCreature )TRINITY_GET_PROC_ADDR(testScript->hScriptsLib,"EffectDummyCreature" ))
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