Core/Spells: move Serrated Blades handling into Eviscerate spell script and corrected Rupture duration reset behaivior

* added proc entry to remove Shadowstep damage bonus
This commit is contained in:
Ovahlord
2020-02-05 09:54:04 +01:00
parent a5adc77f04
commit c5bfcb9517
2 changed files with 78 additions and 101 deletions

View File

@@ -0,0 +1,5 @@
DELETE FROM `spell_script_names` WHERE `ScriptName`= 'spell_rog_serrated_blades';
DELETE FROM `spell_proc` WHERE `SpellId`= 36563;
INSERT INTO `spell_proc` (`SpellId`, `SpellFamilyName`, `SpellFamilyMask0`, `SpellFamilyMask1`, `SpellFamilyMask2`, `ProcFlags`, `SpellTypeMask`, `SpellPhaseMask`, `HitMask`, `AttributesMask`) VALUES
(36563, 8, 0x00000200 | 0x00000100, 0, 0, 0, 1, 1, 0, 0);