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Core/Game: Include cleanup
* Mostly aimed at removing Log/DatabaseEnv includes from other headers * Fix most packet headers including other packet headers - moved common structures such as ItemInstance to their own files * Moved SAI function definitions to source files (massive or requiring many different dependencies)
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@@ -28,6 +28,7 @@
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#include "World.h"
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#include "CellImpl.h"
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#include "CreatureAI.h"
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#include "Log.h"
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void ObjectGridEvacuator::Visit(CreatureMapType &m)
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{
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