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Core/Game: Include cleanup
* Mostly aimed at removing Log/DatabaseEnv includes from other headers * Fix most packet headers including other packet headers - moved common structures such as ItemInstance to their own files * Moved SAI function definitions to source files (massive or requiring many different dependencies)
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@@ -18,9 +18,15 @@
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#include "PoolMgr.h"
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#include "Containers.h"
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#include "ObjectMgr.h"
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#include "DatabaseEnv.h"
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#include "Log.h"
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#include "MapManager.h"
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#include "ObjectMgr.h"
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#include <sstream>
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PoolObject::PoolObject(uint64 _guid, float _chance) : guid(_guid), chance(std::fabs(_chance))
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{
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}
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////////////////////////////////////////////////////////////
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// template class ActivePoolData
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