From c674463df46244762e1de2197604fde54d855c1c Mon Sep 17 00:00:00 2001 From: Machiavelli Date: Thu, 20 Aug 2009 18:24:45 +0200 Subject: [PATCH] * Change .die command handler so that the user can get credit for the kill --HG-- branch : trunk --- src/game/Level3.cpp | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/src/game/Level3.cpp b/src/game/Level3.cpp index 061aebcd62a..326f1ea6c65 100644 --- a/src/game/Level3.cpp +++ b/src/game/Level3.cpp @@ -4223,8 +4223,7 @@ bool ChatHandler::HandleDieCommand(const char* /*args*/) if( target->isAlive() ) { - //m_session->GetPlayer()->DealDamage(target, target->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false); - m_session->GetPlayer()->Kill(target); + m_session->GetPlayer()->DealDamage(target, target->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false); } return true;