From c6aa63536ece68d8a23fc8306f6031b1798966af Mon Sep 17 00:00:00 2001 From: ariel- Date: Wed, 5 Oct 2016 13:07:44 -0300 Subject: [PATCH] Core/Unit: fix weapon skill up. Closes #18044 --- src/server/game/Entities/Unit/Unit.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index a8287893f54..5c3b18211ff 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -1966,7 +1966,8 @@ void Unit::AttackerStateUpdate(Unit* victim, WeaponAttackType attType, bool extr DealDamageMods(victim, damageInfo.damage, &damageInfo.absorb); SendAttackStateUpdate(&damageInfo); - TriggerAurasProcOnEvent(damageInfo); + DamageInfo dmgInfo(damageInfo); + ProcSkillsAndAuras(damageInfo.target, damageInfo.procAttacker, damageInfo.procVictim, PROC_SPELL_TYPE_NONE, PROC_SPELL_PHASE_NONE, dmgInfo.GetHitMask(), nullptr, &dmgInfo, nullptr); DealMeleeDamage(&damageInfo, true);