*Cleanup, more consistant HandleDummyAuraProc code (added basepoints1 and basepoints2 and edited some spell cases to use these instead of more hacky custom methods..)

--HG--
branch : trunk
This commit is contained in:
maximius
2009-11-21 17:59:24 -08:00
parent b039a7586e
commit c767576d92
10 changed files with 203 additions and 207 deletions

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@@ -178,7 +178,7 @@ struct TRINITY_DLL_DECL instance_culling_of_stratholme : public ScriptedInstance
OUT_LOAD_INST_DATA(in);
char dataHead1, dataHead2;
uint16 data0,data1,data2, data3, data4;
uint16 data0, data1, data2, data3, data4;
std::istringstream loadStream(in);
loadStream >> dataHead1 >> dataHead2 >> data0 >> data1 >> data2 >> data3 >> data4;

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@@ -176,7 +176,7 @@ struct TRINITY_DLL_DECL instance_ruins_of_ahn_qiraj : public ScriptedInstance
OUT_LOAD_INST_DATA(in);
char dataHead1, dataHead2;
uint16 data0,data1,data2, data3, data4, data5;
uint16 data0, data1, data2, data3, data4, data5;
std::istringstream loadStream(in);
loadStream >> dataHead1 >> dataHead2 >> data0 >> data1 >> data2 >> data3 >> data4 >> data5;

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@@ -277,7 +277,7 @@ struct TRINITY_DLL_DECL instance_ahnkahet : public ScriptedInstance
OUT_LOAD_INST_DATA(in);
char dataHead1, dataHead2;
uint16 data0,data1,data2,data3,data4, data5, data6;
uint16 data0, data1, data2, data3, data4, data5, data6;
std::istringstream loadStream(in);
loadStream >> dataHead1 >> dataHead2 >> data0 >> data1 >> data2 >> data3 >> data4 >> data5 >> data6;

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@@ -308,8 +308,8 @@ struct TRINITY_DLL_DECL instance_ulduar : public ScriptedInstance
OUT_LOAD_INST_DATA(strIn);
char dataHead1, dataHead2;
uint32 data0,data1,data2,data3,data4,data5,data6,
data7,data8,data9,data10,data11,data12,data13;
uint32 data0, data1, data2, data3, data4, data5, data6,
data7, data8, data9, data10, data11, data12, data13;
std::istringstream loadStream(strIn);
loadStream >> dataHead1 >> dataHead2 >> data0 >> data1 >> data2 >> data3 >> data4 >> data5 >> data6

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@@ -272,7 +272,7 @@ struct TRINITY_DLL_DECL instance_utgarde_keep : public ScriptedInstance
OUT_LOAD_INST_DATA(in);
char dataHead1, dataHead2;
uint16 data0,data1,data2, data3, data4, data5;
uint16 data0, data1, data2, data3, data4, data5;
std::istringstream loadStream(in);
loadStream >> dataHead1 >> dataHead2 >> data0 >> data1 >> data2 >> data3 >> data4 >> data5;