diff --git a/src/server/game/Entities/Object/Object.cpp b/src/server/game/Entities/Object/Object.cpp index 3fa8a3b5b91..9a3b10cf2eb 100644 --- a/src/server/game/Entities/Object/Object.cpp +++ b/src/server/game/Entities/Object/Object.cpp @@ -1694,7 +1694,7 @@ float WorldObject::GetGridActivationRange() const { if (isActiveObject()) { - if (GetTypeId() == TYPEID_PLAYER && ToPlayer()->GetCinematicMgr->IsOnCinematic()) + if (GetTypeId() == TYPEID_PLAYER && ToPlayer()->GetCinematicMgr()->IsOnCinematic()) return std::max(DEFAULT_VISIBILITY_INSTANCE, GetMap()->GetVisibilityRange()); return GetMap()->GetVisibilityRange();